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Final Career Project - Dungeon Church (WIP), Bruno Sala : The project that the university proposed us was to make a level of a game, leaving us free to choose the aesthetic and thematic. I chose to make a dungeon based on games like Dark souls, Lords of f

Final Career Project - Dungeon Church (WIP), Bruno Sala : The project that the university proposed us was to make a level of a game, leaving us free to choose the aesthetic and thematic. I chose to make a dungeon based on games like Dark souls, Lords of f
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中世纪战争
438采集 · 609关注
国外纹章图案设计 欧洲风格 图鉴 资料CG游戏参考
纹章
纹身纹章图案
传统欧式花纹边框
欧式花纹
欧式花纹
Set de elegantes monogramas florales
Mercenary - RPG User Interface
Parisian church flooded, Oliver Meneses : Concept art
Final Career Project - Dungeon Church (WIP), Bruno Sala : The project that the university proposed us was to make a level of a game, leaving us free to choose the aesthetic and thematic. I chose to make a dungeon based on games like Dark souls, Lords of f
Final Career Project - Dungeon Church (WIP), Bruno Sala : The project that the university proposed us was to make a level of a game, leaving us free to choose the aesthetic and thematic. I chose to make a dungeon based on games like Dark souls, Lords of f
Abandoned Church, Chinmay Savant : Environment scene modeled in Maya and rendered in Unreal Engine4
Church, Rafael Operus de los Reyes : A practice on understanding the process of creating environments from planning, modeling and texturing.
Banished from Beyond - Environment Art, Dervis Ozsaidoglu : For our Second Year uni project, we had 9 weeks to create a fully functional game in UE4.

I were the lead Envrironment Artist and Level Designer for our team of 6 and were tasked, by the team, t
bg_ty.jpg (1920×901)
Old Church, Tatiana Svistunova
Overgrown Church, Adam Tinning : My latest UE4 scene. Made in spare time over approximately 3 months.
My aim was to keep as modular as possible while keeping it very varied and organic.
This was achieved through decals, vertex painted shaders, and set dre
Gaia Church, Ellen Shelley : Gaia Church is a project based on nature reclaiming it’s environment; man’s creations crumble yet nature is immortal.

The project has a heavy emphasis on green, foliage and natural light. I wanted to strike a balance between
The Ruined Church -  UE4 ASSETS -, Alexandre GODBILLE : This is all the assets I've created for the Ruined Church scene. 

You can see the scene here : 
https://www.artstation.com/artwork/Qvoo8

I hope you like it !
Ancient Eldritch Cathedral, Andrew Kelley : A somewhat bigger project than what I'm used to, and I have to say I like doing works of this scale quite a bit! Working time on this was about 4 months, usually working on it about 2-3 days every week. Inspirat
岳书崖
岳书崖
1442粉丝 · 1.4w+采集
2018/06/01通过花瓣采集插件采集
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