Palace, Soo A Hong : It is a work created by mixing the Egyptian style interior concept with the throne room concept.<br/>The interior structure was modified to naturally match the two moods.<br/>Most of the props have been created with refere

Palace, Soo A Hong : It is a work created by mixing the Egyptian style interior concept with the throne room concept.<br/>The interior structure was modified to naturally match the two moods.<br/>Most of the props have been created with refere
同来源
相似商用素材I源文件可下载编辑更多
场景
41采集 · 2501关注
Cathedral Interior Environment
&lt;div class=&quot;mfp-bottom-bar&quot;&gt;&lt;div class=&quot;mfp-title&quot;&gt;&lt;/div&gt;&lt;div class=&quot;mfp-counter&quot;&gt;2 of 39&lt;/div&gt;&lt;/div&gt;
Temple Of Utu - Unreal Engine 4 Environment - 03 by thiagoklafke
野苼的照片 - 微相册
Interior Design Practices
portfolio, Hyun Gu Oh : end..
Original environment art, Jeong Hyun Shin : Inspired by Cainhurst area in Bloodborne.
shading with PBR texture. 
Thank you for watching!
Paul Chadeisson
军械库
winnie-wong-1.jpg (1920×1074)
Ancient Cathedral
Palace, Soo A Hong : It is a work created by mixing the Egyptian style interior concept with the throne room concept.&lt;br/&gt;The interior structure was modified to naturally match the two moods.&lt;br/&gt;Most of the props have been created with refere
(2812) Pinterest
DjHBslkUwAAVIac.jpg (892×1199)
King Arthur UI backgrounds, Ede László : Few illustrations I have done for King Arthur Knight's Tale. They were used as backdrops for panels.
Inner Sanctum by Ishutani
Assassin's Creed Unity HQ, Alexis Dumas : Level Artist on &quot;Assassin's Creed Unity&quot; (PS4,Xbox One, PC)&lt;br/&gt;Creating the underground Assassin's HQ (all the modeling - specific organic textures - Level Art)
the photograph of a pink box and flowers, in the style of expansive, pale palette, storybook-esque, photobashing, flat surfaces, lush and detailed, sleek
纪白砚
纪白砚
2852粉丝 · 337采集
2024/02/15 转采自Hi_Nihao
转采 0 · 喜欢 0