野苼的照片 - 微相册

野苼的照片 - 微相册
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Apex Legends - King's Canyon - Deathbox, Brooke Olson : I had the opportunity to work on the death box in Apex Legends. High poly, low poly model and texturing was all done by me. Concept done by Danny Gardner.
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Byzantine Ice Caves - Rise of the Tomb Raider, Mark Castanon : The Byzantine Ice Caves in Rise of the Tomb Raider was largely a puzzle space. These are a series of concepts done with the primary goals of implementing the games layers of history, inspiring
A Plague Tale : Innocence – CH14 Blood Ties, Marco Puricelli : I had pleasure of working on A Plague Tale for the past 2.5 years, I was involved with the asset creation, level building and lighting of these parts of Chapter 14, big thanks to my teammates
爱迪_森的照片 - 微相册
Cathedral Interior Environment
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野苼的照片 - 微相册
Interior Design Practices
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Original environment art, Jeong Hyun Shin : Inspired by Cainhurst area in Bloodborne.
shading with PBR texture. 
Thank you for watching!
Paul Chadeisson
军械库
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Ancient Cathedral
Palace, Soo A Hong : It is a work created by mixing the Egyptian style interior concept with the throne room concept.<br/>The interior structure was modified to naturally match the two moods.<br/>Most of the props have been created with refere
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纪白砚
纪白砚
2863粉丝 · 337采集
2024/02/15 转采自Hi_Nihao
转采 1 · 喜欢 0
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SWARM - moodpaintings, Kirill Barybin : Here are some environment concepts i did to explore the mood of SWARM. 

An unknown type of spiders has infested the sibirian taiga, breeding uncontrollably in Semyons territory and therefore threatening his existen
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{游戏系列}美国God of War战神(UI,角色,场景)-1074
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3D gothic windows https://static.turbosquid.com/Preview/2019/10/10__05_53_10/picture01.jpg6118361B-0971-42C7-AB9C-9D6E45D1A74ADefault.jpg
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流水画的照片 - 微相册
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Reverse: 1999 | Ver 1.9 Available on Sep 19 (@Reverse1999_GL) on X
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practice
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2{`)S77AY19M9}4V22Q8CO7
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