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Pup - Atlas Reactor, Davide Di Giannantonio : Pup (AKA The Prototype), hi-res character I created for Atlas Reactor cinematic trailer made by Blur Studio (2015). Modeling, texturing and shading from the provided 3D concept. Special thanks to the amazing

Pup - Atlas Reactor, Davide Di Giannantonio : Pup (AKA The Prototype), hi-res character I created for Atlas Reactor cinematic trailer made by Blur Studio (2015). Modeling, texturing and shading from the provided 3D concept. Special thanks to the amazing
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Pup - Atlas Reactor, Davide Di Giannantonio : Pup (AKA The Prototype), hi-res character I created for Atlas Reactor cinematic trailer made by Blur Studio (2015). 
Modeling, texturing and shading from the provided 3D concept.

Special thanks to the amazing
Pup - Atlas Reactor, Davide Di Giannantonio : Pup (AKA The Prototype), hi-res character I created for Atlas Reactor cinematic trailer made by Blur Studio (2015). 
Modeling, texturing and shading from the provided 3D concept.

Special thanks to the amazing
Mechanic Design, Jacob (Storm) Jang : Mechanic and weapon design for the project M.
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★魔女poi☆poi
★魔女poi☆poi
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2024/07/01 转采自u22p
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practise
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Call of Duty: Advanced Warfare Iconography : Multiplayer iconography. Many icons in COD:AW are full 3D Maya models, rendered in Element 3D, polished in Photoshop.
PREY - Recycle grenade , Fred Augis : Artwork for Prey game by Arkanes Studios 
Lead visual designer : Emmanuel PETIT

http://fredaugis.tumblr.com/
PREY - Prop designs series #1, Fred Augis : Artwork for Prey game by Arkanes Studios 
Lead visual designer : Emmanuel PETIT

http://fredaugis.tumblr.com/
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按时间放了一波设计,还是想的太少了,感谢... 来自肉食鹿食肉 - 微博
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列车电力界面【雷索纳斯】——更多截图,关注贝吉塔王子!
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#铁皮人分享# 绘画参考 
一些机械身躯的设计 ​​​​
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Assassin's Creed Origins - Cyrene Arena, Cristian Chihaia : This is a large structure + activity i had the pleasure of working on for ACO!

Art Direction - Cristian Chihaia, Raphael Lacoste
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影法师
好喜欢我的蘑菇帽啊啊
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