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God of War - Sculpts, Kyle Bromley : Selection of sculpts I did for God of War

God of War - Sculpts, Kyle Bromley : Selection of sculpts I did for God of War

God of War - Sculpts, Kyle Bromley : Selection of sculpts I did for God of War
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God of War - Sculpts, Kyle Bromley : Selection of sculpts I did for God of War
Fusion - Level Build / Environment, Bastien Linconnu : This is Fusion, a third-person shooter co-op game, final project of my student years.<br/>Here I'm showing you the level build I made for the fourth level.<br/>    In Fusion, the humanity
Substrata Project, Sabin Boykinov : Concept I did for Substrata Project<br/>Visit project page here :<br/><a class="text-meta meta-link" rel="nofollow" href="<a class="text-meta meta-link" rel="nof
Aaron Contreras : Sr Environment Artist
Aaron Contreras : Sr Environment Artist
Chris Lambert : Level Artist
Chris Lambert : Level Artist
Chris Lambert : Level Artist
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Horizon: Zero Dawn - Old world concepts, Lloyd Allan : Old world concept art created for Horizon:Zero Dawn.<br/>Art Direction by: Jan-Bart van Beek and Arjan Bak<br/>©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a trademark
Keos, Leo Bressy : I was in charge of the level art for the small island of Keos
Aline DesRuisseaux : Level Artist at Ubisoft Entertainments
Assassin's Creed Odyssey (2017 - 2018), John Santoso : Involved as Level Artist for Kythera region.<br/>The island of Kythera, in the south of the Peloponnese, is home to a temple of Aphrodite. Pilgrims would travel from all across Greece to worship
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ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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Assassin's Creed Odyssey - Rich Villas Architectural Kit, Olivier Carignan : On Assassin's creed Odyssey, I had the great pleasure to be owner of the rich villas architectural modular kit. The kit is made of hundreds of modules used to make villas (interi
111 (353)
ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
felix-robitaille-res-a-04.jpg (1920×1155)
Assassin's Creed Odyssey - Boeotia, François-Philippe L. Gauvin : On this project, I worked as a Landscape Artist in the Biome team. I was responsible for the creation of visual targets for the 3 main biomes and their sub-biomes. I also worked on landscap
Assassin's Creed Odyssey - Pephka Level Art, Syarah Mahmood : Here are Some Level Art locations created in Pephka, Crete in Assassin's Creed Odyssey I worked in close collaboration with the level designers to support Quest & Narrative to contribute a
Assassin's Creed Odyssey - Boeotia, François-Philippe L. Gauvin : On this project, I worked as a Landscape Artist in the Biome team. I was responsible for the creation of visual targets for the 3 main biomes and their sub-biomes. I also worked on landscap
Assassin's Creed Odyssey - Pephka Level Art, Syarah Mahmood : Here are Some Level Art locations created in Pephka, Crete in Assassin's Creed Odyssey I worked in close collaboration with the level designers to support Quest & Narrative to contribute a
Assassin's Creed Odyssey - Pephka Level Art, Syarah Mahmood : Here are Some Level Art locations created in Pephka, Crete in Assassin's Creed Odyssey I worked in close collaboration with the level designers to support Quest & Narrative to contribute a
Assassin's Creed Odyssey - Pephka Level Art, Syarah Mahmood : Here are Some Level Art locations created in Pephka, Crete in Assassin's Creed Odyssey I worked in close collaboration with the level designers to support Quest & Narrative to contribute a
Assassin's Creed Odyssey - Spring Biome, François-Philippe L. Gauvin : On this project, I worked as a Landscape Artist in the Biome team. I was responsible for the creation of visual targets for the 3 main biomes and their sub-biomes. I also worked on lan
Assassin's Creed Odyssey - Mountain Top, François-Philippe L. Gauvin : On this project, I worked as a Landscape Artist in the Biome team. I was responsible for the creation of visual targets for the 3 main biomes and their sub-biomes. I also worked on lan
基础不牢地动山摇
基础不牢地动山摇
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2018/12/19 转采自QiswV_奈若何
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