The Last Of Us Part II: Flare Tunnel, Sebastian Gromann : I'm so happy we actually ran with the flare look during this encounter.
Hats off to John Sweeney and our Lighting/VFX/Art Dept. - as hard as this seemed to pull off, this area looks especially stu
Hats off to John Sweeney and our Lighting/VFX/Art Dept. - as hard as this seemed to pull off, this area looks especially stu