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479 张采集
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Destiny: Early Vex Exploration, Dorje Bellbrook : Photoshop
Destiny: Early Vex Exploration, Dorje Bellbrook : Photoshop
光环无限 Zeta
光环无限 Zeta
Below Surface - New Horizon, Robin Tran : More concepts from my personal project, Below Surface. Hope you will Enjoy it! "We've been here few days now, not a word has been said, but we both knew, what awaited down here"
Below Surface - New Horizon, Robin Tran : More concepts from my personal project, Below Surface. Hope you will Enjoy it! "We've been here few days now, not a word has been said, but we both knew, what awaited down here"
Centrifuge Level in Gears 5
Centrifuge Level in Gears 5
Destiny: Early Vex Exploration, Dorje Bellbrook : Photoshop
Destiny: Early Vex Exploration, Dorje Bellbrook : Photoshop
Concepts done for Titan : Concepts done fore Titan in Destiny 2.
Concepts done for Titan : Concepts done fore Titan in Destiny 2.
59 Destiny Concept Art Images Released by Bungie : Thanks to Bungie for the share.
59 Destiny Concept Art Images Released by Bungie : Thanks to Bungie for the share.
Destiny 2 Sparrow, Patrick Bloom : Top 3 images of sparrow based directly off an awesome concept by THE Ryan Demita, I made slight variations to fit with our animations and roughed it out a in 3d. Last image is just a variation of that Ryan's work https
Destiny 2 Sparrow, Patrick Bloom : Top 3 images of sparrow based directly off an awesome concept by THE Ryan Demita, I made slight variations to fit with our animations and roughed it out a in 3d. Last image is just a variation of that Ryan's work https
Destiny 2: Cabal Injection Rig, Patrick Bloom : Prop designed for public event.
Destiny 2: Cabal Injection Rig, Patrick Bloom : Prop designed for public event.
GIF
Destiny 2: Cabal Injection Rig, Patrick Bloom : Prop designed for public event.
Destiny 2: Cabal Injection Rig, Patrick Bloom : Prop designed for public event.
Destiny 2: Red Legion Big Gun, Patrick Bloom : This was based on a concept block-in created by Mr. Dorje Bellbrook. He helped me a ton through the final design process. Took inspiration from a mountain bike suspension for the recoil mechanism on the barre
Destiny 2: Red Legion Big Gun, Patrick Bloom : This was based on a concept block-in created by Mr. Dorje Bellbrook. He helped me a ton through the final design process. Took inspiration from a mountain bike suspension for the recoil mechanism on the barre
Destiny 2: Red Legion Big Gun, Patrick Bloom : This was based on a concept block-in created by Mr. Dorje Bellbrook. He helped me a ton through the final design process. Took inspiration from a mountain bike suspension for the recoil mechanism on the barre
Destiny 2: Red Legion Big Gun, Patrick Bloom : This was based on a concept block-in created by Mr. Dorje Bellbrook. He helped me a ton through the final design process. Took inspiration from a mountain bike suspension for the recoil mechanism on the barre
old work, Gao Xu
old work, Gao Xu
策划日志:《巨兽战场》基建大揭秘_巨兽战场
策划日志:《巨兽战场》基建大揭秘_巨兽战场
junling-wang- (1)
junling-wang- (1)
Dreadnought environment concept art. Different map elements and assets., Yuriy Mazurkin : Company: Yager Project: Dreadnought https://www.greybox.com/dreadnought/en/
Dreadnought environment concept art. Different map elements and assets., Yuriy Mazurkin : Company: Yager Project: Dreadnought https://www.greybox.com/dreadnought/en/
Destiny 2-Warmind-Rasputin Capacitor, Christian Piccolo : Energy Capacitor in the depths of Rasputin. The key factor here were having transparent sections to convey the energy inside, and central door section which serves as a target.
Destiny 2-Warmind-Rasputin Capacitor, Christian Piccolo : Energy Capacitor in the depths of Rasputin. The key factor here were having transparent sections to convey the energy inside, and central door section which serves as a target.
_Machines _T202056 _场景原画
_Machines _T202056 _场景原画
Distant Early Warning Line - Radar Station in Desert, CARLO BALASSU : Production Design Line Drawing
Distant Early Warning Line - Radar Station in Desert, CARLO BALASSU : Production Design Line Drawing
Destiny 2: Lightfall - Raid: the Root of Nightmares - Environment and Palette
Destiny 2: Lightfall - Raid: the Root of Nightmares - Environment and Palette
Destiny 2: Cabal Capital Ship, Andrew Averkin : I am really excited to share with you my work for Destiny 2. Thanks Blur for giving me another great chance to take part in this, since I know that Destiny has a lot of fans all over the world, so it was a h
Destiny 2: Cabal Capital Ship, Andrew Averkin : I am really excited to share with you my work for Destiny 2. Thanks Blur for giving me another great chance to take part in this, since I know that Destiny has a lot of fans all over the world, so it was a h
Destiny 2: Cabal Beachhead
Destiny 2: Cabal Beachhead
Destiny 2: Traveler Cage Renderings
Destiny 2: Traveler Cage Renderings
{游戏系列}美国命运Destiny(UI,角色,场景)
{游戏系列}美国命运Destiny(UI,角色,场景)
7051748379155497098-6994003488753582189-6993282423874125912-51c636f032a39c1f01177c2bcafa1e6507e6efa27c2e3-6WakLi
7051748379155497098-6994003488753582189-6993282423874125912-51c636f032a39c1f01177c2bcafa1e6507e6efa27c2e3-6WakLi
Ghostrunner 2 : Reactor v1 - ONE MORE LEVEL / 505 GAME
Ghostrunner 2 : Reactor v1 - ONE MORE LEVEL / 505 GAME
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