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Star Citizen - Cargo Deck Shop Concept, Chris Doretz : Had the great opportunity to work on Star Citizens Cargo Decks you can find on spacestations.
Those cargo decks have been released with Star Citizen Alpha 3.11 and I've been working on them with Danny

Star Citizen - Cargo Deck Shop Concept, Chris Doretz : Had the great opportunity to work on Star Citizens Cargo Decks you can find on spacestations. Those cargo decks have been released with Star Citizen Alpha 3.11 and I've been working on them with Danny

Star Citizen - Cargo Deck Shop Concept, Chris Doretz : Had the great opportunity to work on Star Citizens Cargo Decks you can find on spacestations. Those cargo decks have been released with Star Citizen Alpha 3.11 and I've been working on them with Danny
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较早的替代概念
Banu Defender - Star Citizen, Jan Urschel : Repost after I had to take it down briefly: Did a ton of work for the just released Banu Defender for Star Citizen. Was a lot of fun building this up from sketches all the way to a finished 3D model.

This scene
较早的替代概念
AEGIS NAUTILUS - 战略矿工 - 明星公民
较早的替代概念
Star Citizen - Cargo Deck Shop Concept, Chris Doretz : Had the great opportunity to work on Star Citizens Cargo Decks you can find on spacestations.
Those cargo decks have been released with Star Citizen Alpha 3.11 and I've been working on them with Danny
较早的替代概念
较早的替代概念
Star Citizen - Cargo Deck Shop Concept, Chris Doretz : Had the great opportunity to work on Star Citizens Cargo Decks you can find on spacestations.
Those cargo decks have been released with Star Citizen Alpha 3.11 and I've been working on them with Danny
Star Citizen - Cargo Deck Shop Concept, Chris Doretz : Had the great opportunity to work on Star Citizens Cargo Decks you can find on spacestations.
Those cargo decks have been released with Star Citizen Alpha 3.11 and I've been working on them with Danny
Star Citizen Hangar - alternate color scheme, Jan Urschel : Alternate color version for the previous concept from Star Citizen
Star Citizen - Shubin Interstellar Interior, Marcel van Vuuren : Early Star Citizen development  as part of the released April 2015 newsletter
STAR CITIZEN - ART TEST, Michael Oberschneider - Concept Design : Star Citizen concept  art test.
Goal: scifi corridor
Used time: 2 days

Bulgarov kitbash set for details.
https://vitalybulgarov.com/3d-kitbash/
Star Citizen - Lorville , Robin Bouwmeester : some work I did for the Lorville Habitation and Spaceport, back in early 2018, Based on previously designed work done by Joao Silva, Noax, Daniel Joustra, and Stuart Jennet.
Art Director: Ian Leyland.

© 2019
Star Citizen - Lorville , Robin Bouwmeester : some work I did for the Lorville Habitation and Spaceport, back in early 2018, Based on previously designed work done by Joao Silva, Noax, Daniel Joustra, and Stuart Jennet.
Art Director: Ian Leyland.

© 2019
Star Citizen: Hightech transit , Boy Sichterman : It was my responsibility to create the hightech variant of the transit station, and the transit network.
I had a lot of creative freedom on this particular area, so really enjoyed this one! 

Art direction
Star Citizen: Hightech transit , Boy Sichterman : It was my responsibility to create the hightech variant of the transit station, and the transit network.
I had a lot of creative freedom on this particular area, so really enjoyed this one! 

Art direction
Star Citizen: Hightech transit , Boy Sichterman : It was my responsibility to create the hightech variant of the transit station, and the transit network.
I had a lot of creative freedom on this particular area, so really enjoyed this one! 

Art direction
Star Citizen: Hightech transit , Boy Sichterman : It was my responsibility to create the hightech variant of the transit station, and the transit network.
I had a lot of creative freedom on this particular area, so really enjoyed this one! 

Art direction
Star Citizen: Hightech transit , Boy Sichterman : It was my responsibility to create the hightech variant of the transit station, and the transit network.
I had a lot of creative freedom on this particular area, so really enjoyed this one! 

Art direction
Star Citizen - Lighting - Underground Facility, Arthor Yang : This is my lighting work of underground facility which was released in Star Citizen Alpha 3.3. 

I was responsible for creating the lighting effect including physical lights, fog, reflection an
Star Citizen - Lighting - Tammany & Son's, Arthor Yang : This is my lighting work of TS shop in Lorville City which was released in Star Citizen Alpha 3.3. 

I was responsible for creating the lighting effect including physical lights, fog, reflection
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