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Demon's Souls – Depraved Chasm, Seth Baldwin : Enjoyed working on this really gross environment. Additional thanks to Ben House (https://www.artstation.com/bhouse) who created the Houdini tool that generated the scaffolding. My primary responsibilities in
Demon's Souls – Depraved Chasm, Seth Baldwin : Enjoyed working on this really gross environment. Additional thanks to Ben House (https://www.artstation.com/bhouse) who created the Houdini tool that generated the scaffolding. My primary responsibilities in
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