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山间佛寺 · 深山里的悬空寺,曲径通幽。

山间佛寺 · 深山里的悬空寺,曲径通幽。
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363采集 · 17关注
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鲜染的幼月的微博_微博
35PHOTO - Johny Hemelsoen - The colors of a summer evening.
 世界最美景色【岩石海啸】这是在法国东边山脉所形成的叫“Massif De La Chartreuse ”的超奇特岩石,它的形状就像是大海浪或者海啸翻腾时的样子。
Arcane - Matte Paintings , Aloïs Desoubries-Binet : Hi, I'm new to artstation but I wanted to share some of the stuff I've worked on for Arcane with the amazing Fortiche team! 
So here are some 2D matte paintings. Many thanks to our Art Director Julien Ge
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gears_5_hive_tree2, Greg Danton : gears_5_hive_tree2 by Greg Danton on ArtStation.
@deviljack-99 【JACK游戏UI】JK二次元未来科技朋克赛车机械载具素材
9zu7wp1mbi411.jpg (2448×3264)
山间佛寺 · 深山里的悬空寺,曲径通幽。
布料衣纹皱褶 (2680)
黑神话:悟空【30p】
Alien planet, Quentin Mabille : No photbash.
Bunch of mountain painting., Quentin Mabille : No photobash.
Quentin Mabille
Quentin Mabille
God of War : Midgard exploration, Jung Park : I was fortunate enough to work on the new God of War early on in development. This image was done for bluesky phase of exploring Midgard.

My Instagram https://www.instagram.com/jungpark_art/?hl=en
涂画图画的照片 - 微相册
Peder-M%C3%B8rk-M%C3%B8nsted_Woodland-stream_privatecollection-1895.jpg (1166×1600)
Monika Pałosz : illustrator and concept artist | Available for work
Apex Legends S7 | Olympus - Hydroponics Buildings, Leah Augustine : I had the opportunity to work on the building set for the Hydroponics area in Olympus for Apex Legends Season 7. My main responsibility was the creation of the interiors and exteriors of
Warped chapel sketches , Leon Tukker : Sketches from a little while ago started as a VR sketch in Gravity sketch.
Warped chapel sketches , Leon Tukker : Sketches from a little while ago started as a VR sketch in Gravity sketch.
Dota2 -
THE SEARCH, Erikas Perl
Godfall - Earth Realm Foliage
Assassin's Creed Valhalla (2monasteries), Encho Enchev : Hello. This is a small part of my work on Assassin's Creed Valhalla. This post is focused on the 2 monasteries that I did for the game.
This is my 10th shipped project with Ubisoft and I am very hap
刺客信条瓦尔哈拉
Assassin's Creed Valhalla - Open World, Alexandre Robert : Building the world of Assassin's Creed Valhalla was a huge team effort. Lots of artists, designers, lighters, FX artists and tech people spread across Ubisoft's studios participated in recreating
Assassin's Creed Valhalla - Open World, Alexandre Robert : Building the world of Assassin's Creed Valhalla was a huge team effort. Lots of artists, designers, lighters, FX artists and tech people spread across Ubisoft's studios participated in recreating
Assassin's Creed Valhalla - Open World, Alexandre Robert : Building the world of Assassin's Creed Valhalla was a huge team effort. Lots of artists, designers, lighters, FX artists and tech people spread across Ubisoft's studios participated in recreating
工作室专注游戏UI培训和外包行业,更多高清素材分享请关注主页~游戏UI 场景 背景 卡通
工作室专注游戏UI培训和外包行业,更多高清素材分享请关注主页~游戏UI 场景 背景 卡通
Outpost, Erik van Helvoirt : Outpost by Erik van Helvoirt on ArtStation.
《疯狂原始人》概念设定 #动画#
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romain-durand-highresscreenshot00033
romain-durand-p3
Sylvain Sarrailh
神话
魔戒,概念艺术
一些《阿凡达》概念设定_子弹钉_新浪博客
Los Cuernos del Paine from Lago Nordenskjöld, Patagonia, Chile (by Ben Price).
Patagonia, Chile
.
Destiny: Cave Door, Andrew Averkin : It was great to work on this cinematic for Destiny: Rise of Iron. I was responsible for modeling and texturing of this huge cave door and control panel. 
Client: Bungie, Axis
游猎林
游猎林
253粉丝 · 1.1w+采集
2021/10/12 转采自火宵之月
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